
The next step in our optical mouse project is to further explore the form by rendering in Illustrator. It is much more difficult to accurately render in this program, but it has some quick tools like the gradient mesh tool that make it fun to change and play with shade and shadow. I feel like I could do better with some of the details, but for the time I had I feel fine about this effort.
(coming up we are going to be making a quick foam model and then 3D scanning it back into Rhino)

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